I have a move towards action and the values for the "Target Position" are constantly changing on their own or when I move the mouse cursor, even when the unity scene is not playing. Is this normal?
I am trying to use this action to move one game object to another and use the "Target Position" as an offset but it keeps changing on its own. Upon further inspection, all the values in the x y and z boxes are slowly increasing as I move the mouse cursor up or down while holding the scroll bars in the FSM editor window. This then translates to my variable that I am trying to use as an offset.
If I try to reset my variable to zero, it just gets repopulated with strange numbers.