Hi, I've been using Playmaker to replace C# scripts, and I'm having trouble trying replacing code originally using Physics.OverlapSphere.
// I use OverlapSphere to quickly get a list of enemies within a certain radius
arrayList = Physics.OverlapSphere(this.transform.position, 3, layerMask);
Looking through the Action Reference in the Physics category, "Get Collision Info" is closest, but not enough.
Can someone tell if I'm missing something, or a clue on how to work around this?