Hi,
Yes, inline scripting action would be great, if you find a good library that can compile c# code at runtime, please let me know, we can then turn it into an action very easily.
indeed, I like your "thinkFlow" wording, it's very much the case here that you need to adapt your technics more than try to configure playmaker or else, cause the problem will be true even on pur c# frameworks. Take vectrosity and nGUi... two different worlds in terms of technics and how it's built and how it communicates with the outside world, and it's not really possible to change this fact. It's the same with playmaker I guess.
Tho, indeed I would like too a more beefed up api, for example to have delegates on events firing, getters and setters for fsm variables to be able to hook to changes easily, more control over the actions interfaces, a proper xml based fsm description, so that it can be regenerated on a web page for example ( for docs, etc etc). so indeed keep coming with proposals and your experience, it's very much helping.
bye,
Jean