I have an FSM which, on start, is supposed to hide and lock the cursor. I'm using the "set mouse cursor" action. On start, both the "hide cursor" and "lock cursor" boxes are checked. However, sadly, the cursor is neither hidden nor locked when I start the game.
The idea is that when ESC is pressed, the cursor un-hides itself, and a menu appears. Hitting ESC again will return to the start state, hiding the menu and the cursor. The FSM is properly transitioning states, and displaying/hiding the menu, but no matter what, the cursor is always visible.
I'm hoping it's something simple that I'm just not aware of. Any ideas?