Hi, I have problems using the "Get Last Pointer Data Info" action. Any way I use it, none of the provided informations will be stored?! Unfortunatly I found nothing how to use this action correctly...
What I would like to get is some information of the Unity UI Event System, f.e. which Button (GameObject) was entered or exited last time. It seems "Get last Pointer Data" could do this?! But how?!
Any help is welcome! Maybe there are other solutions to get EventSystem information?!
EDIT: using Unity 5.2.1f1 and Playmaker 1.7.8.3p2