Hello there-
I was hoping to come in here and say that it is solved, however, after intensive testing and building the issue is still there.
I replaced the “Mouse Down” event with touch object event, added text GUI to the same state,... in the editor it works fine, but not on build.
The state runs but the script triggers not over GUI instead of over GUI.
This is really breaking our game and we just need confirmation if we should look into an alternate method.
Any help is greatly appreciated