I'm loving Playmaker and all it can do, however I ran into something that is confusing me. I'm creating a Pause button in NGUI, and want it to raise the whole "Panel", which contains the rest of buttons and backgrounds, when pressed. The button click is not an issue, it's the result after the "On Press".
Image 01 shows the basic layout with placeholder items, with the Pause Menu Button at the bottom. It also shows what I want iTween to do with the "Move to" action.
Image 02 shows the Inspector value and position.
When I click on PLAY and then the Pause Menu, it moves, but flips 90 degrees.
Image 03 will show the result, and Image 04 shows the new position for this item.
Any ideas? Is it something I'm missing, or should not have done? Or is there a better way of doing what I'm trying to accomplish?
Thanks in advance for any help.