Hi,
Can an object that uses a Navmesh collide with other object that also uses a Navmesh?
I've been doing some tests and maybe its something I've done wrong, but I cant get 2 objects that both use a Navmesh, register a collision. But I can get another object that has no Navmesh to collide and store the result with the other 2 objects.
I have character controllers on both objects and they can both push each other, but there is no collision detected. It's strange. Can someone help?