I'm having a headache to understand how to correctly point at self object in various situations.
It's easy to drag the object when it's only one, but there are so many scenarios...
In example, what is the difference if I drag the same object of which I am editing a FSM into itself and dragging the prefab on it? Intuitively, I'm using the prefab, so that each object created with that prefab will find itself correctly.
But what to do with templates? If I drag a prefab, it will be... just one of the many objects it can spawn, and in fact now I'm having a problem: I get all the same owner and I can't proceed.
Is it possible to have an action GET SELF NAME? It would be really useful.
I really don't know how to proceed now, because I need to tell the FSM what's the name of its object.