Hi All,
Thanks for the replies and sorry for replying late.
@mdotstrange
Yes, I am referring to the choppy playback in the editor when the game is played with an active FSM open. However, I feel the same is the case in the build as well. I have seen some parts of the game plays smoothly in the build. But as soon as I make one GameObject active which has some FSMs, I experience the jitter.
@jeanfabre
I am using Playmaker version-1.8.0.f43
Regards,
Siloni