Hi,
Ok, I decided to release what I had so far. It's pretty much final, but of course will need testing and likely improvement in some areas.
so grab the package here:
https://hutonggames.fogbugz.com/default.asp?W961all comments, suggestions and critics are welcome so that working with Input touches is convenient.
1: Add the "gesture" prefab from Input Touches package and set it the way you need it ( default is fine to start with)
2: go to the menu action"PlayMaker Add ons -> Input touches -> components ->Add proxy to scene"
This will add a "PlayMakerInputTouchesProxy" prefab.
3: select that "PlayMakerInputTouchesProxy" and check the touches types you want to have in that scene
4: in your Fsm, implement one of the custom events "INPUT TOUCHES" that you need and you will get it fired when appropriate
To get information from the touch, a series of actions it there. you can access the last event fired, so them actions are best put on the state that implement a global variable related to Inpout touches.
All questions and comment welcome of course.
I have yet figured out how to expose multi finger positions, but that's already advanced, I might user arrayMaker, but not sure how just yet. that's be on the next iteration of that proxy.
Bye,
Jean