So I was trying to drag object around the screen in 3D space using mouse pick and move towards. I have consulted the following posts:
http://hutonggames.com/playmakerforum/index.php?topic=3349.0http://hutonggames.com/playmakerforum/index.php?topic=102.0It worked, kind of, but I find a problem: when I drag the object, if I keep the mouse stationary (I don't move, I just mouse down, but that too is regarded as a mouse drag event in playmaker) then the object is jumping around along the ray cast line. You can see it in the game play window, but if you see it in the editor window the effect is more obvious, the object is moving back and forth quickly along the ray cast line where the camera is facing at. If I'm dragging while moving mouse quickly the this effect will not happen. Why is that?
Also, in the move towards action there is a ignore vertical option, not sure how much it will do but I tried. It will not shake around this time be behaves somewhat abnormally, for example, quickly move to some other places if there is another object in front of the mouse when I drag, but this doesn't apply to every objects that I encountered, seems totally random to me. What is behind this?
Is there a way to drag around things without object jumping around the ray cast line if mouse not moving?