Hey everyone,
Just wondering how I would go about accomplishing the following:
I want to make an object move on the screen's current x and y axes with the mouse (or iOS touch) when the mouse clicks and drags (or touches and swipes).
So for example if the camera were perfectly front on, it would move on the world x and y axes, if the camera were pointing perfectly from the side it would be y and z; and if the camera were from an angle it would be a mixture of all three, but remaining 'flat' (as it were) with the screen's point of view.
Please let me know if what I just wrote made no sense at all and I'll try to clarify,
many thanks in advance.