Hi Playmakers,
I need to have a 'Flashbang' effect (like in Counterstrike). When the player is hit by a particular explosion I need all the audio to immediately go silent, while a ringing effect is the only thing that can be heard.
Over a few seconds, the ringing audio will gradually decrease down while the regular audio gradually increases back up to normal.
There must be a simple way to turn all audio down except for a specific audio source, then turn all audio back up once the effect has worn off.
Any recommendations?
Thanks!