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3rd Person Animation Help
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Topic: 3rd Person Animation Help (Read 1131 times)
DukeODeath
Playmaker Newbie
Posts: 1
3rd Person Animation Help
«
on:
March 07, 2017, 01:10:53 PM »
Hi, I'm a beginner and I'm trying to implement animations to my character.
I don't want to use smooth look at because I have animations that turn 90 and 180 degrees. The parameters for my blend tree are Turn and Forward.
I don't know how to determine the "forward" direction relative to my character and store it in a variable. Keep in mind that the animations turn 90 and 180 degrees.
I tried Get Vector and Get Vector3 XYZ but they're relative to the original position.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: 3rd Person Animation Help
«
Reply #1 on:
April 10, 2017, 06:35:06 AM »
Hi,
you need to use "TransformDirection" for this, and give your forward local vector, it will return you the world vector of that local vector based on that transform.
Bye,
Jean
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3rd Person Animation Help