Hi Jane, thank you for the reply
I already know about the Input options and all since I have some background in C# coding and Unity. I know how to do what I want to do in C# but not in Playmaker ( I think it's just a matter of a different approach ).
I knew that I would have some difficulties to explain the issues I have ahah :p
So, the fact is, that I have managed to do the movement ( left / right ) using the Get Axis event.
Things are getting more complicated when I want, at the same time, to modify components ( such as animation played, sprite scaling... ) on the sprite that is moved.
Don't know if it makes sense
however, I will take a look at your project files ( but I think I already watched a video about this, mh? )