Hi
I was wondering if someone could help with my controller for my platformer game.
I have the buttons as GUI and these are set to react on touch and mouse click.
On the GUI texture I have;
State: Input Watcher
Actions:
- Set GUI Texture
- Touch GUI Event
This goes through to
State: Input On
Actions:
- Set Gui Texture
- Touch Event
_ Controller Simple Move (this then moves my character object)
This works fine at moving my character but the problem is because the character move is not on my character the rigid body is ignored and the player doesnt fall off plat forms - it floats
I have tried adding the controller to the player and then using send event on the texture but this still doenst seem to work. When I do this, when I click the GUI texture, the character moves but doesnt stop....
Any help would be great
Thanks