Thanks so much for the zoom help. After some playing with it I was even able to give the camera a bit of inertia when zooming, very cool!
As for rotating the camera around my character, yes I'm still stuck.
I'm trying to get the camera to rotate
around my character in what is basically a big circle. But only when I right click and drag with the mouse.
I'm trying to use Get Axis Vector and I set the relative option to my character mesh (Am I already way off track here?). I got it so that it actually does rotate with the rotate action. But it just continues rotating on it's own as long as the right mouse button is held down. It doesn't actually move along with my mouse movements.
Trying other Get Axis commands just rotates the camera in odd ways, none of which are actually centered around the character.