hi there,
I have a prefabs Rocks, and i generate it from a FSM attached to another object.
The prefabs, has a FSM too, that should allow the rock to start rolling when created.
I noticed that there are 2 chances:
1) give it an addForce with a Vector specifying x,y,z
2) attach a script to it
what i was wondering is: "is possible to just addForce "vector3.forward" in a simplier way?
Thanks in advance.