hi,
i get a strange behavior with one of my script,
i made a camera, following on object and go back to the player.
and because i need a specific camera position at the end, i modify it after with a ease float.
so i get this:
Smooth look at Player
Get Position Camera Y,Z
Get Rotation Camera X
Ease Position Camera Y
Ease Position Camera Z
Ease Rotation Camera X
Set Position camera Y,Z
Set Rotation Camera X
nothing really complicate, i use 1var Global for each + 1 var for each so the first give the start of easing, and the second is updated each frame.
the process works but when the camera start easing, it start at O for each variable and 2 or 3 frames later get the right value to start.
how can i solve this problem ?