Hello,
For several months now I've had some extremely bad performance within the Playmaker editor. It's limited to typing or changing variable names, clicking/connecting states, and typing within any actions, and the problem itself is severe input lag.
When I type any characters, there is usually a delay between 5-15 seconds before there is any feedback. I can type entire strings before I see the line appear, which would be manageable if it didn't buffer keyboard input strangely (so typing something like 'variable1_A', which necessitates the use of the shift key, ends up appearing as something like 'vaRIABLE!_A').
This also occurs, though to a slightly lesser extent, when I'm trying to connect states and transitions. Clicking on the Transition Event of a state will also lag, so I have to click and hold over the transition for 5-15 seconds before it's highlighted blue, and then drag to the target state. Otherwise the system will receive the click input somewhere else, and either draw a multiselection box, or accidentally click and move a state within the FSM.
I've tried turning off error checking and restarting the program among other things, but haven't had any success. New projects don't display this problem, but at some point along the way of a project in progress I seem to hit this threshold that causes this to happen. This is the third project that it's occurred in, and it's such a major issue that it easily delays my dev-time by 10 fold.
I would be more than happy to create a screencapture of it if that has any chance of helping. Otherwise, if anyone can offer a suggestion or solution I would be immensely grateful.
Thanks in advance.