Hi,
I'm still new to playmaker, although I made some progress today
..However, I'm still somewhat struggling with the actions and how to link them properly, so that they do what I want.
I am trying to get the logic here for two actions, I'd like to have executed in my current scene.
The first thing is:
I got the asset 'Pixel Crusher's Dialogue System' and I'm using Playmaker to execute the dialogues. Playing the first dialogue works fine.
But what I'm trying to achieve now, is that a new dialogue plays, after the first dialogue has been read through, without ever going back to the first dialogue. (Attached screenshot below)
I'm pretty sure I should use bools, tried for a long time to find tutorials that shows me exactly what I need, I read the documentation and tried many different ways, but there is something I'm missing, because I can't get it to work.
Is there any way to get a step by step guide on this for newbs like me?
Then the second thing I'm trying to achieve is:
A text gets released in the scene, with 'on trigger enter' on an object. The player reads through the text and is told that he can do an action with the 'Enter' Key after discovering this object.
The text shows up on the screen fine, but now I would like to change scenes after the player presses the 'Enter' key (right after reading the text).
I used 'Get Key Down', but it's not working with the scene switch. I added the 'Load Scene' Action and it changes scenes directly when the player gets in collision with the object, without having time to read the text or press the 'Enter' key.
Is there generally a way to make sure States play one after the other? Any advice?
Thanks for your patience with all the newbie questions
Here are the screenshots:
https://ibb.co/b3kvPfXhttps://ibb.co/3CLwyhZhttps://ibb.co/QQY5qGB