Hello,
So in addition to the error I have with PhotoPlaymakerProxy in the other thread, whenever another client joins a room I get this error:
Observed scripts have to implement IPunObservable. PlayMaker Photon Proxy (HutongGames.PlayMaker.Pun2.PlayMakerPhotonProxy) does not. It is Type: HutongGames.PlayMaker.Pun2.PlayMakerPhotonProxy
UnityEngine.Debug:LogError(Object, Object)
Photon.Pun.PhotonView:SerializeComponent(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonView.cs:368)
Photon.Pun.PhotonView:SerializeView(PhotonStream, PhotonMessageInfo) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonView.cs:330)
Photon.Pun.PhotonNetwork:OnSerializeWrite(PhotonView) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetworkPart.cs:1520)
Photon.Pun.PhotonNetwork:RunViewUpdate() (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetworkPart.cs:1449)
Photon.Pun.PhotonHandler:LateUpdate() (at Assets/Photon/PhotonUnityNetworking/Code/PhotonHandler.cs:143)
So why doesn't the PlaymakerProxy not have the IObservable? Need help please @jeanfabre
Thanks,
jrDev