I would love to have the option to make global variables visible in the main Inspector window.
Especially during play time. Maybe attached to the PlayMakerGUI object automaticaly created with the first created FSM in the scene?
Checking the Inspector checkbox in the Global variables window, the same way we do with the regular variables in the Variable Manager, will be very convenient, I think.
Maybe that PlayMakerGUI object can be used for some other similar purposes to.
I`m making this request because I have a bunch of global variable and I don`t know how to follow them during gameplay. If there is a way to do that. I`ll be grateful for some guidance.
Thanks in advance for your answers.