I have an empty object named "PPP". I am using "set game object" to a game object variable.
After that I do "destroy object" the object "PPP" and after that I do "create object" from the game object variable.
The crazy part even the original "PPP" object was destroyed the create object gives "PPP(Clones)" instead of "PPP". After that I am running a set name or game object variables but nothing changes. It remains "PPP(clone)".
Any ideas ? Any help will be appreciated