Hello,
actually i have a bug with 1 fsm, only 1... but i can't understand why
As you can see on my screenshot, it's a simple state, wich drive 2 animated floats and actions for post processing stack V2 i did.
the thing is that everything is working perfectly when i set and use it .
but
when i close unity and come back , this fsm has only the actions, but no variables registered into it.
so, it's not really complicated to restore it back but, it's funny 1 time, not more,
so, i don't know what to do to...