you both are godamn, right. This is all about quaternion and gimball lock.
I just watched a 8 minutes movies on youtube, but as english is not my native language, i missed a lot of things, and not understand everything even if i understood this was clearly my problem.
I imported the quarternion package (also i don't understand why this is not already included into the playmaker package), and tryed some action.
But i am f**** lost ahah. I have no idea what to do with. All i know, is :
X and Z are my Horizontal and Vertical and i want them to rotate freely. (+ Z is my forward).
So i guess, i need to tell quarternion to LOCK Z and Y when X get to 270° and 90°. Is there any playmaker tutorial in that way ?Thanks you for your support both