I currently have a few global variables that I use throughout my game. I've found that even if I do a complete re-load of my scene, that my global variables do not reset themselves.
1. Is this expected? If I'm reloading a scene, then why aren't globals reset?
2. If this is normal behavior, then how can I access all global vars to make sure that they're all reset prior to re-load?
Are there any inherit API functions that will allow me to "get all" variables, then reset them back to default values?
Thanks.