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Unity 5 Mecanim Warning
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Topic: Unity 5 Mecanim Warning (Read 2781 times)
wheretheidivides
Sr. Member
Posts: 496
Unity 5 Mecanim Warning
«
on:
March 03, 2015, 09:02:44 PM »
Assets/PlayMaker Animator/Scripts/PlayMakerAnimatorStateSynchronization.cs(138,94): warning CS0618: `UnityEngine.AnimatorStateInfo.nameHash' is obsolete: `Use AnimatorStateInfo.fullPathHash instead.'
How to I get rid of it or can someone fix and sent to ecosystem?
«
Last Edit: March 04, 2015, 01:39:04 AM by jeanfabre
»
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Unity 5 Mecanim Warning
«
Reply #1 on:
March 03, 2015, 11:07:31 PM »
This is a warning, not an error. I don't think anything is broken from it. There are a number of actions that use depreciated code, hopefully we can be revisit them because the warnings are indeed a nuisance =)
«
Last Edit: March 04, 2015, 01:39:18 AM by jeanfabre
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Unity 5 Mecanim Warning
«
Reply #2 on:
March 04, 2015, 01:49:56 AM »
Hi,
Thanks for reporting,I'll fix this in the next update of mecanim package.
Indeed it's not an error, just a warning but it's not a nuisance in this case, it's actually a indication that refactoring is needed, so I'l flag this action obsolete and create the new one required to use the new system.
I made a
trello task
.
Please remind me in 2 weeks if I haven't done anything yet on this.
Bye,
Jean
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Unity 5 Mecanim Warning