hi
i am trying to use photon to build a simple multiplayer room with a slight twist.
i am using the MapNav plugin to make the game playable in the real world of a city. My photon setup is working fine if i send local x and y values for the player and it all synchs ok with its counterpart, however as soon as i retrieve the GPS position from a script (i'm using the scripts that come with the MapNav library) it gets the LAt/Lng fine and i can see it updating in the 'owned' game object but it won't refresh the data at the other end.
i have tried dummy data, incrementing similar variables and it all goes over fine, but for some reason seems to get stuck as soon as i pull it down from a script (either directly or using global variables or 'getFsm' variables to reference the values indirectly.
i can't work out what the blockage is
if anyone has any thoughts that would be amazing, i would post an example but theres a whole mess of plugins and stuff that would need to come over with it
thanks a lot
b