Hello all!
I've been having a ball with PlayMaker (though it took me awhile to wrap my head the States, Events, Actions lifestyle) but have run into a problem that I just cannot figure out.
I have a material comparison (from Ecosystem) that does not seem to be registering a 'Correct Answer' Event. Every event being passed from the Answer Check State (where I run the material comparison action) is 'Incorrect' - even when I FSM log and see that they two materials are, indeed, the same. (Ex. Object1 - Material: Blue (Instance), Object2 - Material: Blue (Instance))
The only thing I can think of is since the materials are being created as instances, they are not considered to be the 'same material'?
Any ideas, help, know how?