I have run the update to go from 1.9.0 to 1.9.5 (latest) and now I find that opening the Variables tab in the FSM editor is very slow. In editor mode it takes around 15 seconds and when running the game it is more than twice that (30 seconds+).
Once the Variable tab has been opened I can tab back and forth into it quickly, but if I close the FSM editor and reopen it is very slow again.
We do have a big project with large fsms and lots of variables, however the problem is the same for a tiny single state fsm as it is for the really big ones. This problem was not experienced in 1.9.0 or any other previous versions.
I'm wondering if there is anything I can do to fix this? If I go ahead with this upgrade it will have a pretty negative impact on workflow productivity for our team.