Hi,
I am using playmaker and unity since a couple of years without a hassle.
However in my current project (android build for oculus quest) the get axis action is not working. Inputs are properly set up, axis name is put in the get axis field, every frame is ticked, variable is set. But when I use the axis nothing is stored in the variable. Tried several axes with the same result.
Axis is recognized by unity C# scripts.