I am new to playmaker and games development hobby in general. I am trying to make an array of sprites and then after extracting value for each index, trying to assign it to an array of game objects. But apparently using "array get" action, I can only get game object or object but not sprites, which is what I want. Any way or get around to this?
In specific, I have 4 hearts for player's health. Each time it hits by the enemy, the heart gameobject (having full heart sprite) needs to be replaced first by half heart sprite and then empty heart sprite after another hit by enemy.
Please explain with details as I am new to playmaker actions.
Thanks in advance