So I updated to 2019.1 and updated playmaker and got 1.9.0.p16, and ran into some issues with building and a recommendation was to downgrade my project to 2018.2.20f1 and so I did. I deleted the cached playmaker file from ~/Library/Unity/Asset Store-5.x/Hutong Games LLC/ Editor Extensions/Playmaker.unitypackage and redownloaded from the asset store and i got 1.9.0 but I am still getting the same error as I did on 1.9.0.p16.
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Unloading broken assembly Assets/PlayMaker/Editor/PlayMakerEditor.dll, this assembly can cause crashes in the runtime
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When I try to open to open the playmaker editor, its blank and I get spammed with:
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TypeLoadException: Could not load type 'HutongGames.PlayMakerEditor.FsmEditor' from assembly 'PlayMakerEditor, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null'.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:295)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:288)
UnityEditor.HostView.SendUpdate () (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:367)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:191)
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