I have an idea how to solve my problem with the rotation of the player, about which I wrote in this thread:
http://hutonggames.com/playmakerforum/index.php?topic=11075.0The solution, though perhaps I should say the idea is very simple, but I have no concept how to do it, which is why I call for help!
help help help! ;-)
Solution is:
* I press the left arrow than the player is rotated 90 degrees counterclockwise and begins to move steadily forward until the player hits the other trigger object which cause another action.
* Pressing the right arrow causes a similar action but first is turn to the right and than move forward.
* Pressing the down arrow makes the player rotates 180 degrees and move forward.
* And when I will press up arrow the player just go forward.
* Of course, movement is in the direction in which the player is rotated.
This is a very simple way, but for me quite perfect,
because there is no problem with the rotation of the player while making a move, as it is described in the linked thread at the top.
Currently, to move the player I use Move Towards action.
But this action allows me to direct the player to other object or to a designated point, and I need to turn the player about X degrees and move him forward.
How can I do this? Could somebody give me a hint?