Hi,
As the project grows, I start seeing latency when using broadcast action. It becomes a problem now. As Fsm relies on Events to communicate. Is there any plans to improve on the events system to let interested parties registering to events, that would prevent shaving to broadcast. Or maybe the api involved in gathering all fsm, etc etc could be improved to minimize the impact on the perfs.
I am currently trying to improve the code itself ( like calling only fsm with the given event ), but meanwhile, you might have suggestions.
Bye,
Jean