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Is translate action messed up?
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Topic: Is translate action messed up? (Read 2007 times)
wheretheidivides
Sr. Member
Posts: 496
Is translate action messed up?
«
on:
February 04, 2016, 06:48:46 PM »
I have been trying to use translate but it seems to not work right. I am using RC40 of PM with latest unity.
I created a capsule that I want to fall down. It instead goes to bottom left. If you look at the XYZ you will see it changes multiple areas and not just the Y axis. I have tried turning stuff off and changing the rotation but it still keeps doing this.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Is translate action messed up?
«
Reply #1 on:
February 15, 2016, 01:49:17 AM »
Hi,
Have you been able to progress on this?
Bye,
Jean
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wheretheidivides
Sr. Member
Posts: 496
Re: Is translate action messed up?
«
Reply #2 on:
February 16, 2016, 11:52:37 AM »
no
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Is translate action messed up?
«
Reply #3 on:
March 30, 2016, 06:23:28 AM »
Hi,
If this is still happening, can you make a repro scene? I am curious as to what could be happening as the translate action is used very often and it's the first time I hear about not translating on the right axis.
Bye,
Jean
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Is translate action messed up?