Hi , thanks for the answer . I would like to move the 2d character with the finger forward, backwards (ie to the left or right) (the character should then change from the idle status to the running status) as well as jump upwards. So practically the arrow control on the keyboard transferred to the finger movement. In addition, when the character comes to a certain point in the game, an action should happen eg. The character meets an object. Then, for example, an info should automatically appear what it is, etc. And last but not least, I want to avoid the character's various objects falling from the sky, when hit, it must start again from the starting point. And the "dodge" etc, again via the finger control on the ipad / iphone
. I have Adventure Creator, there it is described, but I wanted to try it with playmaker and wonder if it is possible.
Volker