Hi,
i have a problem wich make stop playing th game and i don't really understand what i should do.
here is the log message:
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter() (at C:/Users/skmskm/Desktop/Excamedia - A clumsy Adventure v0.3.4/Assets/PlayMaker/Actions/SetParent.cs:38)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()
and for more info it seams this bug appear when i create an object from a prefab made with a quad or a plane from unity and i try to parent it to my Animated Character