Is there any way to set the 'iTween MoveTo' Action's Vector Position as a variable (or at least a way of accessing the vector via a script, so I can set it?)
I need to be able to change this vector during the game, as an offset relative to 'Self'. I did try to have a dummy GO set, and used that. However, that only treated the transform position as a world position, despite selecting 'self' in the action.
It would be good to allow this vector to be set as a variable.
Any help would be most appreciated!