Hi,
- can you destroy a particle like that? using a custom event oyu fire yourself? you need to use the action "Destroy Object" or "destroy self" if your fsm is on the particles itself.
once you can do that, you need to plug the same system but using the Trigger Exit system event or use TriggerEvent action set to send and event during exit.
Can you confirm the above?
also is it not a case of mixing up colliders and triggers?
Bye,
Jean