Hi,
I meant that now, getting the selection is possible, previous version of this bridge did not implement listeners for NGUI pop up selection changes.
Your popup list has to target the gameobject where this bridge is present, in the brigde you target the playmaker fsm you want to pass events to, and in that fsm you add global transitions ( they are all created for you already, you need to navigate in the transition menu to find them)
bye,
Jean