Hi Jean,
Thanks for the quick reply. So after some fiddling, I think I know the problem a bit better. I am using the action Draw Line from the EcoSystem(I think you made the action). When the line is drawn, it's without a sprite, making the added collider unable to match its boundaries. My big issue is that the lines can be drawn at any angle (by intention). If I could get a sprite to match the boundaries, position, and angle of the texture "whatever it is", I would just have to add a collider after that.
Any thoughts? I feel like I am missing something.