Hello! I am having an issue with the SetActiveScene action. The problem is that when I try to set a scene active it always send the SceneNotFoundEvent. I previously was doing OK with it, but since I intergrated the Dialogue System from Pixel Crushers I am having this issue, and I don't know what to do.
So, can you help me figure out what is going on? Also what does exactly means the SceneNotFoundEvent. I am using buildIndex for this. So, using this what does exactly tries to do? Does it look for a current loaded scene that is that build index int or what? Because by the time I want the scene to Set to Active that Scene is already loaded.
Thanks in advance for your help.
As extra information I am using Unity 2019.2.14f1, PM 1.9.0.p19 and Dialogue System 2.2.3