Hi there - I'm using an action from your list and I believe it's no longer working and was hoping someone might be able to help find a fix for it.
The action is Int Switch Audio Clip.
I believe what this action is doing is that it reads the int variable and compares it to the int values for each audio clip. When it finds a match, it assigns that match to the result variable.
For example, I set up a 2 Audio clip Int switch where 1 = audioClip01 and 2 = audioClip02. Then, if the Int = 1, it sets audioClip01 as the result variable.
That's cool because I want to assign that result to an item at runtime.
However, when I run the game and look at the action in the state, the "found" audioClip that I assigned is changed to a empty drop down selection and the result variable is empty. When I stop the editor, it returns to normal.
Does that make sense?