Hi,
I just finished my game and compiled it for Android, no problem all the time.
Also the iOS export from Unity is no problem, no errors.
But when I try to compile the xcode project I get many errors in a class called AssemblyU2DCSharp_xxx (I guess) like
unknown class (or type) name 'FsmActionState_txxx'; did you mean 'FsmStateAction_tyyy'?
The missing FsmStateActions in the cpp file where the linking fails are the states I created in my GameObject Playmaker States.
Then xcode wants to replace it with another FsmStateAction but that doesn't work.
Do sb. of you know this problem and how to solve it?
I really can't find this issue in relation to Playmaker on the forums or google.
My export options where IL2CPP and Universal (only arm64 the same problem).