Hi,
Just updated to the latest Easy2Save (2.55) and get the following error using playmaker and array maker. I get the error when using the action 'Array list easy save'
I contacted Joel from Mookie and he said "you'll need to contact the developer of Arraymaker as the actions are built by them, not by us"
ArgumentException: The thing you want to instantiate is null.
UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/UnityEngineObject.cs:104)
UnityEngine.Object.Instantiate (UnityEngine.Object original) (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/UnityEngineObject.cs:90)
ES2TypeManager.InitializeTypeList ()
ES2TypeManager.GetES2Type (System.Type type)
ES2Reader.ReadList[String] (System.String tag)
ES2.LoadList[String] (System.String identifier)
HutongGames.PlayMaker.Actions.ArrayListEasyLoad.LoadArrayList () (at Assets/PlayMaker ArrayMaker/Addons/ThirdParty/EasySave2/Actions/ArrayListEasyLoad.cs:84)
HutongGames.PlayMaker.Actions.ArrayListEasyLoad.OnEnter () (at Assets/PlayMaker ArrayMaker/Addons/ThirdParty/EasySave2/Actions/ArrayListEasyLoad.cs:61)
HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex)
HutongGames.PlayMaker.FsmState.OnEnter ()
HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
HutongGames.PlayMaker.Fsm.UpdateStateChanges ()
HutongGames.PlayMaker.Fsm.Start ()
PlayMakerFSM.Start ()