playMaker

Author Topic: Get pool object  (Read 350 times)

fukada

  • Playmaker Newbie
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  • Posts: 4
Get pool object
« on: May 11, 2024, 09:26:56 PM »
I'm converting Japanese to English, so I apologize if there's any intent or offensive expressions.

I am using Pooler and making the object active.
It's a bullet object, but how can I pass information such as the power and the parent object that was fired?
I can't use GetComponent and I'm confused.

djaydino

  • Administrator
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    • jinxtergames
Re: Get pool object
« Reply #1 on: May 12, 2024, 07:01:06 AM »
Hi.
You can use Get / Set Fsm actions, for example Set Fsm Int

fukada

  • Playmaker Newbie
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  • Posts: 4
Re: Get pool object
« Reply #2 on: May 13, 2024, 04:53:13 AM »
thank you.
I'll try making it.