playMaker

Author Topic: Playmaker FSM incomatibility with Mirror.  (Read 1646 times)

ConnorTheCone

  • Playmaker Newbie
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  • Posts: 1
Playmaker FSM incomatibility with Mirror.
« on: March 30, 2022, 11:44:11 AM »
Hello there, i was trying to do some simple custom actions for mirror (Getting if the player has authority over an object for example) and it worked well but when i try to build the game it always ends in error.

I created an issue in the Mirror's github (https://github.com/vis2k/Mirror/issues/3128) and they told me that is probably that Playmaker is wiping the metadata that mirror is writing.

And i think that is not related with my custom actions because i tried to delete them and i still got the errors, even if the FSM is empty, i mean, with no logic, only the default state 1 with the start event.

The errors:


It always happens with the NetworkIdentiy.